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Diablo 3 playstation demon hunter build
Diablo 3 playstation demon hunter build







diablo 3 playstation demon hunter build diablo 3 playstation demon hunter build

Immediate Protip: Get a quiver (or body piece) with +9 Max discipline. LF extends SS to 1.5 seconds which does not sound impressive on paper (especially after the nerf) but in practice still massively useful for kiting, escaping, buying you that extra second to grab a heart or wait for your potion cool down. As a nice bonus, 3% of all damage dealt is converted to Health It is incredibly slow moving, meaning on mid to large size mobs ONE projectile can actually hit them TWICE if they are still in the detection box (did I mention the projectile itself is huge?) effectively meaning it can deal well over 300% weapon damage per projectile. Because it goes through mobs, you can use it to fire over invulnerable minions to the pack leader. It keeps firing and hits multiple targets, so you can clear out groups of enemies with 1-2 shots. All other projectiles stop upon target, except NT. Nether Tentacles is AMAZING for damage for numerous reasons. All in addition to the obvious utility of blind firing into rooms you cannot see, around corners, stutter stepping fast moving mobs (where Nether Tentacles can be problematic) If there is only one target and it pierces, the arrow actually comes back around and hits it a second time. If there are multiple targets and it pierces, you hit multiple targets. 115% Weapon Damage, 35% chance to piece and each successful pierce gains a 70% damage bonus. More than that, however, HA with DA is one of the more damaging ones. That is what this build helps you accomplish. That in mind, your best bet is going to be to avoid getting hit entirely. In Inferno, Demon Hunters cannot take hits especially in the later acts and Whimsyshire. This build is a hit and run, in and out, evasive build tuned for soloing, kiting, or supplementing group play.









Diablo 3 playstation demon hunter build